Senior Character Rigger - [March of Giants]
Ubisoft • Montreal, Quebec • Posted March 22, 2026
Position Overview
Job Description
We’re looking for a Senior Character Rigger to build high-quality character rigs in Maya and deliver them production-ready into the Unreal Engine pipeline. You will support AAA animation workflows and scalable, real-time rigs for character-driven and MOBA-style games.
What you'll do:
Qualifications