Unreal Engine 4 Level Designer: Landscapes & Interiors
Remotedxb • dubai, dubai emirate • Posted July 21, 2026
Position Overview
Responsibilities
- Create landscapes and building interiors for The Lays of Althas: Sundered Order (LoA:SO) based on concepts and layouts
- Use Unreal Engine 4 to build levels and manage assets
- Utilize Houdini tools for procedural development
- Communicate effectively with 3D Artists regarding asset requirements
- Assist and teach junior team members if required
- Attend team meetings via Slack and follow team policies
Requirements
- Ability to create detailed landscapes and building interiors in Unreal Engine 4
- Ability to optimize environments using LODs (Level of Detail)
- Proficiency in English
- Hardware capable of running Unreal Engine 4
- Sufficient disk space and internet speed to download 25 GB of game files
Preferred Qualifications
- Experience with Houdini for procedural development
- Unreal Engine 4 Blueprint Scripting experience